Simulating Damages in Races
Besides random weather changes, you may wish to add simulated damages to races. While weather changes are completely random, damages can occur based on whether a driver exceeds certain target lap times. If a car is considered as damaged, laps will no longer be counted for this car.
To set up those times, you can use the tab “Damages” when starting a new race from the SmartRace main menu. There you can set up whether damages should be enabled at all, aswell as some more things:
- Duration of the necessary pitstop for damages: if a driver suffers from a damage, they will need to stay in the pits for at least this time in order to have it repaired. If they don’t repair the damage, their laps are no longer counted.
- Target lap time for repairable damages: if a driver exceeds this time, their car is considered as damages, which will show a icon for the damage on the time table and trigger a speech output to tell the driver about it.
- Target lap time for unrepairable damages: if a driver exceeds this lap time, they will be considered as retired. Repairing the damage is then no longer possible.